{"id":35,"date":"2006-02-08T13:30:23","date_gmt":"2006-02-08T21:30:23","guid":{"rendered":"http:\/\/www.otherthings.com\/blog2\/?p=35"},"modified":"2006-02-08T13:30:23","modified_gmt":"2006-02-08T21:30:23","slug":"the-role-of-the-individual-and-can-we-stop-hating-cg-now","status":"publish","type":"post","link":"https:\/\/otherthings.com\/blog\/2006\/02\/the-role-of-the-individual-and-can-we-stop-hating-cg-now\/","title":{"rendered":"The role of the individual, and: can we stop hating CG now?"},"content":{"rendered":"<p>Jerry Beck and Amid Amidi at <a target=\"_new\" href=\"http:\/\/www.cartoonbrew.com\/\">Cartoon Brew<\/a> are rightly sad about the demise of the big-budget 2D feature.  But to me, they seem to be taking it a little too far.  It seems like for every bit of news that comes out, they must somehow find a way to use it to denigrate CG animation.  When CG films get shut out of the Oscars, it puts <a href=\"http:\/\/www.cartoonbrew.com\/archives\/2006_01.html#001621\">a big smile<\/a> on their faces.  Because, you see, CG animation lacks <a target=\"_new\" href=\"http:\/\/www.cartoonbrew.com\/archives\/2006_02.html#001649\">the animator&#8217;s individualistic <i>(sic)<\/i> personality<\/a>.<\/p>\n<p><a target=\"_new\" href=\"http:\/\/www.jellyface.co.uk\/blog\/\">Kevan Shorey<\/a> rightly points out that <a target=\"_new\" href=\"http:\/\/www.jellyface.co.uk\/blog\/2006\/02\/brewery.html\">this just isn&#8217;t true<\/a>.  Any halfway-decent animator puts a lot of himself into his shots.  When (very occasionally) people tell me they see my body language reflected in the way my characters move, I&#8217;m thrilled&#8211;nothing could make me happier.  And a <i>great<\/i> animator, well&#8230; I can tell a Dan Wagner shot from looking at a single frame, his faces are so memorable and unique!<\/p>\n<p>Everything you make bears the mark of your individual hand.  That&#8217;s why, even in CG, directors and animation leads still hand-pick certain animators to handle certain shots: they can sense each animator&#8217;s affinity for one character, or one kind of acting, over another.  What differs between 2D and CG is that in CG, the animator is only responsible for the <i>movement<\/i> of the character, not the <i>design<\/i> of the model.  But there&#8217;s still plenty of room for individuality in the way a character moves.<\/p>\n<p>The question is, is this prized &#8220;individualism&#8221; really what&#8217;s best for the film as a whole?  <a target=\"_new\" href=\"http:\/\/www.michaelbarrier.com\/Home%20Page\/WhatsNewArchives.htm\">Michael Barrier<\/a> doesn&#8217;t think so.  The model of casting-by-shot, he worries, is to blame for the <i>lack<\/i> of consistency in a character&#8217;s performance over a whole film:<\/p>\n<blockquote><p>&#8230;if a half dozen different people animate what is supposed to be the same character, in the same film, then <i>at some level, in some sense<\/i>, that film is going to contain not six slightly different versions of the same character, but six different characters who look and sound a lot alike. Such variations undermine an audience&#8217;s acceptance of the reality of a film&#8217;s characters<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Jerry Beck and Amid Amidi at Cartoon Brew are rightly sad about the demise of the big-budget 2D feature. But to me, they seem to be taking it a little too far. It seems like for every bit of news that comes out, they must somehow find a way to use it to denigrate CG &hellip; <a href=\"https:\/\/otherthings.com\/blog\/2006\/02\/the-role-of-the-individual-and-can-we-stop-hating-cg-now\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">The role of the individual, and: can we stop hating CG now?<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-35","post","type-post","status-publish","format-standard","hentry","category-animation"],"_links":{"self":[{"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/posts\/35","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/comments?post=35"}],"version-history":[{"count":0,"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/posts\/35\/revisions"}],"wp:attachment":[{"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/media?parent=35"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/categories?post=35"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/tags?post=35"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}