{"id":97,"date":"2008-02-27T07:15:35","date_gmt":"2008-02-27T15:15:35","guid":{"rendered":"http:\/\/www.otherthings.com\/blog2\/?p=97"},"modified":"2008-02-27T07:15:35","modified_gmt":"2008-02-27T15:15:35","slug":"a-non-photorealistic-videogame","status":"publish","type":"post","link":"https:\/\/otherthings.com\/blog\/2008\/02\/a-non-photorealistic-videogame\/","title":{"rendered":"A non-photorealistic videogame?"},"content":{"rendered":"<p><a target=\"_new\" href=\"http:\/\/www.quelsolaar.com\/love\/screen_shots.html\"><img loading=\"lazy\" decoding=\"async\" border=0 alt=\"love_me_gdc_screen_4a.jpg\" src=\"http:\/\/www.otherthings.com\/blog\/images\/love_me_gdc_screen_4a.jpg\" width=\"450\" height=\"225\" \/><img loading=\"lazy\" decoding=\"async\" border=0 alt=\"love_night_shot_small.jpg\" src=\"http:\/\/www.otherthings.com\/blog\/images\/love_night_shot_small.jpg\" width=\"450\" height=\"225\" \/><\/a><\/p>\n<p>Check out these <a target=\"_new\" href=\"http:\/\/www.quelsolaar.com\/love\/screen_shots.html\">screenshots<\/a> of this new game being created by one lone developer, Eskil Steenberg.  The idea of an <i>auteur<\/i>-driven videogame is already pretty inspiring, but the painterly visuals here are especially exciting to a guy like me.  I&#8217;m not a gamer myself (RSI and gaming don&#8217;t mix) but I get a lot of joy out of watching over people&#8217;s shoulders.  I can&#8217;t wait to see how this plays in motion.  I&#8217;m sure there will be shower-door effects and crawling texture artifacts to contend with, but if he&#8217;s clever, he&#8217;ll find a way to rise above all that.  And this guy seems to be nothing if not very, very clever.  Can&#8217;t wait!<\/p>\n<p>(via <a target=\"_new\" href=\"http:\/\/www.boingboing.net\/2008\/02\/26\/love-massively-multi.html\">BoingBoing<\/a>)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Check out these screenshots of this new game being created by one lone developer, Eskil Steenberg. The idea of an auteur-driven videogame is already pretty inspiring, but the painterly visuals here are especially exciting to a guy like me. I&#8217;m not a gamer myself (RSI and gaming don&#8217;t mix) but I get a lot of &hellip; <a href=\"https:\/\/otherthings.com\/blog\/2008\/02\/a-non-photorealistic-videogame\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">A non-photorealistic videogame?<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[15],"tags":[],"class_list":["post-97","post","type-post","status-publish","format-standard","hentry","category-npar"],"_links":{"self":[{"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/posts\/97","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/comments?post=97"}],"version-history":[{"count":0,"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/posts\/97\/revisions"}],"wp:attachment":[{"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/media?parent=97"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/categories?post=97"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/otherthings.com\/blog\/wp-json\/wp\/v2\/tags?post=97"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}