Category Archives: photos

Big Wet Pixels Live at THU 2024

THU was an unforgettable experience. If you ever get the chance to go, I highly recommend it! I don’t have time right now to do a writeup of the full event, but I can tell you about one slice of it: my demo of Big Wet Pixels was a lot of fun!

One big concern I had in the weeks leading up to the event was the logistics. How could I show my system painting a live subject (ideally a volunteer) on stage in front of an audience? For the experience to work well, the setup would have to fit a lot of constraints: I’d have to be able to reach my laptop keyboard and see the screen. My camera would have to see the subject. The subject would have to see what’s happening on the screen, and also see me. And the audience would have to see the screen, the subject, and me. I wasn’t sure there was a solution to this problem in euclidean 3-space that didn’t violate any laws of physics.

Then I got to visit the venue.  And it looked like this:

The stage setup in the BYD Room at the Tróia Conference Center.

A stage in the center, five rows of seats all around, and great big LED screens on all four sides of the room! It was perfect. Better than perfect. It’s immersive, intimate, and equitable: there are literally no bad seats in the house. And from the stage, you feel close to every single person in the audience. This was by far the most innovative setup I’ve ever seen for a conference venue.

It took a couple of tech check sessions to get everything working (note to self: 15 minutes is not enough time to test out such a complex setup!) and I had to make a few last-minute tweaks to my code to make sure it would fit the aspect ratio of the big screens, and add controls to adjust the framing of the subject on the fly (arrow keys are much quicker than trying to adjust a tripod head supporting a long heavy lens!) but when the time came for the actual demo, everything worked perfectly.

Miguel Pólvora, a member of the THU team, helps me test out the system during our tech check the night before my talk. Here you can see the full setup: laptop on the table, Canon 80D on the tripod, connected to the laptop via USB-C, and a chair on the other side of the stage. I especially liked how the colorful room lighting worked to provide a contrasting backdrop for the subject.
A particularly nice screenshot of Miguel from our tech check. Look at those gorgeous flow patterns!

I didn’t do much advance planning for how I’d operate the system, I just improvised in response to what was happening in the moment. So we only ended up exploring a sliver of the vast parameter space. But the participants that came up on stage seemed to have a lot of fun with it, posing for the camera, making faces, and using their hands and other props.

Olga Andryenko
Flavia Chiofalo

The audience asked really interesting questions, and I encouraged them to give me suggestions for what to do with the controls. (In a nod to Zach Lieberman, I told them, “the DJ does take requests!”) Before I knew it, we were out of time, and I had to pack up my gear and leave this beautiful room for the next speaker.

A panoramic view of the venue.
A few of the participants who sat for their portraits and/or asked interesting questions in the Q&A.
Continue reading Big Wet Pixels Live at THU 2024

Branching sand patterns

Here in Sargí, Brazil, when it isn’t raining, we get to take a lot of long walks on the beach. One feature we noticed right away were these unusual patterns just on top of the surface: little clusters of wiggly lines made of light sand that contrasted sharply against the dark, damp, compact sand beneath. Some were small and isolated, while others formed dense networks. We wondered out loud: what were these shapes, and where did they come from? Were they the trails of some tiny worm or crustacean? Detritus tossed up from the digging of underground warrens? That was our best guess on the first day. But the shapes were so tiny— barely wider than a few grains of sand— and we never saw any evidence of whatever life we imagined was creating them.

Later in the week, the weather changed, and the shapes changed too. The lines got longer, and they seemed to favor certain directions more than others. In particular, there was a strong breeze blowing up the coast, and the lines were oriented in the direction of the wind. Also there was something vaguely familiar about the way the shapes branched out and meandered, but I couldn’t put my finger on it.