Good to Eat Mountain

Good lord of bad translations! I haven’t laughed this hard since I don’t know when. I’ve always been a huge fan of good language turned bad, no matter what the source. I once ate at a restaurant in Brazil that offered “Homelike Candies”, “Soaked Gold in Pieces”, “Half Kilo of Meat of Male Goat Roasted in the Ember”, and my all-time favorite, “Meat Fudge”. That same trip, I made my first and most glorious mistake in Portuguese when I asked the coconut-seller for “three shit waters, please”. Much eye-rolling ensued. But no two languages are more awkwardly matched than English and Chinese.

I dare you to read the whole menu and see if you can finish it without weeping real tears.

If that doesn’t do it, this one may send you over the top.

Thanks to Dado for the link.

Snow in San Francisco?




Sleet on Twin Peaks

Originally uploaded by otherthings.

There were rumors of snow in San Francisco today! Unfortunately those of us with day jobs in the burbs couldn’t be here to witness it in action… but we drove up to the top of Twin Peaks tonight to see if there was anything left. All we found were remnants of a slushy sleety crust. But it was still quite a thing to see our breath and feel real ice crunching beneath our shoes!

even yet still more timelapse fun

The only thing better than brunch on a rainy Sunday is brunch with dear friends, hundred-year-old comics, the Puzzle, and a camera shooting timelapse. Taken at the Rodenbecks’ stylish and newly de-bachelorized pad. (This one is a half-second exposure every ten seconds. I may have to spring for a neutral-density filter so I can get longer exposures by daylight!)

more timelapse fun

Had a little fun with the remote timer at a friend’s birthday dinner last night… we ate at Foreign Cinema, a very nice restaurant where they project movies in the courtyard. The movie this evening was Koyaanisqatsi, so a little timelapse photography just seemed like the natural thing to do. I’m trying out YouTube for the first time to see how well it works. You can click the Play button above to see the movie, or link directly to the video here.

Renaming this blog

Looking over my last several entries I couldn’t help but notice a pattern of vivid, glowing, colorful things. I guess I just like the bright and shiny. And really, who doesn’t? But it reminded me of a phrase my friend David Oppenheimer told me years ago upon returning from a trip to Nepal. He had learned that the Nepali language has this interesting property, where a word can be pluralized or emphasized by repeating it, but changing the first letter. Like how in English, you can say “taxes, schmaxes!” Except that there’s a certain pattern to which letters change into which other letters. It was totally fascinating to a linguistics-minded kid like me. I’m probably misremembering the details, but it was cool.

Anyway, the example he used was the word rang, which means “color”. Double the word and change the first letter, and you get rangi-changi, which means “splendor, display”. The word cij, “thing”, becomes cij-bij, “things”. Put it all together, and you can make rangi-changi-cij-bij, which loosely translates to “a whole mess of colorful stuff”.

So that’s the new name of my blog. A whole mess of colorful stuff, transliterated crudely from Nepali to English so you can enjoy how it rolls off the tongue: Rungy Chungy Cheese Bees! Say it loud! Okay, maybe not that loud, people are staring.

Hacking the alphabet, sketchy-style.

caligraft_example.jpg

Here’s a project after my own heart. Ricard Marxer Piñón has been using the proce55ing language to make beautiful pseudo-calligraphic variations on your favorite TrueType fonts. His technique appears similar to the one I used for my Loose and Sketchy rendering style: a virtual pen loosely follows the outlines of the letters, sometimes overshooting as it rounds a corner, other times missing a turn completely. He’s done a nice job coming up with interesting variants on the physics of the simulation, and the results can look like anything from frenetic chicken-scratching to leaves drifting down a languid stream. Unfortunately I couldn’t get the interactive applets or the videos to work on my computer… but the still images look quite appealing!

(Thanks to Spot for the link.)

LED “Throwies”

led_throwies_small.jpg

Okay, this may be the coolest little hack I’ve ever seen, and simple enough that even a non-engineer like me could do it: LED “Throwies”, brought to us by Make Magazine. They’re basically little LED lights connected to a battery and a magnet, which you can attach to any ferromagnetic surface simply by tossing it at it. Ever wanted to see your name in lights? Now’s your chance! Be sure to check out the excellent video by Resistor and Fi5e.

(via BoingBoing.)

The role of the individual, and: can we stop hating CG now?

Jerry Beck and Amid Amidi at Cartoon Brew are rightly sad about the demise of the big-budget 2D feature. But to me, they seem to be taking it a little too far. It seems like for every bit of news that comes out, they must somehow find a way to use it to denigrate CG animation. When CG films get shut out of the Oscars, it puts a big smile on their faces. Because, you see, CG animation lacks the animator’s individualistic (sic) personality.

Kevan Shorey rightly points out that this just isn’t true. Any halfway-decent animator puts a lot of himself into his shots. When (very occasionally) people tell me they see my body language reflected in the way my characters move, I’m thrilled–nothing could make me happier. And a great animator, well… I can tell a Dan Wagner shot from looking at a single frame, his faces are so memorable and unique!

Everything you make bears the mark of your individual hand. That’s why, even in CG, directors and animation leads still hand-pick certain animators to handle certain shots: they can sense each animator’s affinity for one character, or one kind of acting, over another. What differs between 2D and CG is that in CG, the animator is only responsible for the movement of the character, not the design of the model. But there’s still plenty of room for individuality in the way a character moves.

The question is, is this prized “individualism” really what’s best for the film as a whole? Michael Barrier doesn’t think so. The model of casting-by-shot, he worries, is to blame for the lack of consistency in a character’s performance over a whole film:

…if a half dozen different people animate what is supposed to be the same character, in the same film, then at some level, in some sense, that film is going to contain not six slightly different versions of the same character, but six different characters who look and sound a lot alike. Such variations undermine an audience’s acceptance of the reality of a film’s characters

San Francisco in Jell-O




Goddess of Fog

Originally uploaded by otherthings.

Seen at the Exploratorium: a scale model of a chunk of San Francisco landscape made entirely of Jell-O. Not visible here is how it shakes and jiggles, but you can imagine. More surprising to me was the delicious fruity aroma! The piece was created by Liz Hickok, who keeps it in sections in her fridge when it’s not on display. Shown here is the artist’s mother, who spent the evening pouring dry ice fog over the cityscape for a proper San Francisco ambiance.

Cassidy Curtis's splendid display of colorful things.