Tag Archives: monster mash

Monster Mash in Two Minute Papers!

If you’re any kind of graphics geek, you’re probably familiar with the outstanding YouTube channel, Two Minute Papers. If not, you’re in for a treat! In this series, Károly Zsolnai-Fehér picks papers from the latest computer graphics and vision conferences, edits their videos and adds commentary and context to highlight the most interesting bits of the research. But what really makes the series great is his delivery: he is so genuinely excited about the fast pace of graphics research, it’s pretty much impossible to come away without catching some of that excitement yourself.

What an honor to have that firehose of enthusiasm pointed at our work for two minutes!

Monster Mash

This past January I had the incredible good fortune to fall sideways into a wonderful graphics research project. How it came about is pure serendipity: I had coffee with my advisor from UW, who’d recently started at Google. He asked if I’d like to test out some experimental sketch-based animation software one of his summer interns was developing. I said sure, thinking I might spend an hour or two… but the software was so much fun to use, I couldn’t stop playing with it. One thing led to another, and now we have a paper in SIGGRAPH Asia 2020!

Have you ever wished you could just jot down a 3D character and animate it super quick, without all that tedious modeling, rigging and keyframing? That’s what Monster Mash is for: casual 3D animation. Here’s how it works: