I’m heading to LA this coming weekend to do a retrospective talk about Spotlight Stories. It’s part of an ASIFA-organized “Animation Day” event at Infinity Festival Hollywood. starting Saturday, November 9th at 10am. (Our friends from Baobab will also be doing a talk about some of their latest work, so it should be a really interesting morning!) Angelenos, swing by and say hello!
Category Archives: events
Heading to SIGGRAPH ’19!
Tomorrow I’m heading down to LA for SIGGRAPH 2019!
Age of Sail will be showing in the Experience Hall: VR Theater Kiosks all week long, and John Kahrs, Theresa Latzko, Scot Stafford and I will be doing a “making of” talk about it this Sunday, July 28 at 2pm in Room 150/151. Hope to see you there!
FMX and Expressive 2019
Next week I’m heading to Europe for a couple of conferences: FMX (Stuttgart) where Jan Pinkava will be giving two talks about our work at Spotlight Stories, and Expressive (Genoa) where I’m presenting a paper about our look development work for Age of Sail: Non-Photorealistic Animation for Immersive Storytelling. I’m beyond excited to meet up with old colleagues and new ones, learn about the latest graphics techniques, mangle two foreign languages, and explore some cities I’ve never been to before. If you’ll be at either of these events, let me know!
“Age of Sail” at the Annies and the VES Awards
It’s not every week you have to fly down to LA twice, but what a great reason to do it. “Age of Sail” was nominated in a bunch of categories, and won Outstanding Production Design at the Annie Awards, and Outstanding Visual Effects in a Real-Time Project at the VES Awards. I’m so grateful to have worked with this amazing team of artists, and and so proud of what we’ve accomplished together!
more “Age of Sail” news
Wow, it’s been a busy few weeks since we launched “Age of Sail“! Hard to keep track of all the news, but here are a few highlights…
It’s been nominated for four Annie Awards…
For the first time, the Annie Awards will honor animated VR productions. Vying for the prize are “Age of Sail” by Google Spotlight Stories and Broadreach Pictures; AtlasV’s “BattleScar”; “Crow: The Legend” by Baobab Studios; “MindPalace” by Filmakademie Baden-Württemberg GmbH; and Polyarc’s “Moss.”
In addition to the VR bid, Google Spotlight Stories’ “Age of Sail” came away with three other nominations, including character animation in an animated TV/broadcast production (Sikand Srinivas); character design in an animated TV/broadcast production (Bruno Mangyoku); and production design in an animated TV/broadcast production (Celine Desrumaux and Jasmin Lai).
Gnomon released the video of the making-of talk that John Kahrs and I did. (John’s part is not to be missed: a life lesson in thoughtful, personal filmmaking.)
Watch The Making of Google Spotlight Stories: ‘Age of Sail’ from Gnomon_School on www.twitch.tv
And AWN just ran a nice interview with me and my partner-in-crime, Chromosphere’s Theresa Latzko, about the art and tech challenges of the ocean, the look, and more.
Still reading? Really? Well, here’s some other nice press, about both VR and cinematic cuts:
- Google releases gorgeous VR short film ‘Age of Sail’ (Engadget)
- A Powerful & Emotional VR Experience (RoadToVR)
- New AR/VR Worth Watching (Variety)
- Watch: John Kahrs’ Acclaimed Short ‘Age of Sail’ (Animation Magazine)
- Short Pick of the Day (Cartoon Brew)
- Vimeo Staff Pick (Vimeo)
- Interview with John Kahrs (Animation Scoop)
- Worth The Sea Sickness (UploadVR)
Age of Sail launches today!
“Age of Sail” was directed by John Kahrs, and produced at Chromosphere, Evil Eye Pictures, and Google Spotlight Stories. Working on this story, with this crew, has been an unforgettable experience. I’ll have lots more to say about it in future posts, but for now: enjoy the show!
Coming to VIFF this weekend!
This just in: I’m coming up to Vancouver this weekend for the Vancouver International Film Festival’s “VIFF Immersed” event. We’re showing Age of Sail (a Canadian premiere!) and Back to the Moon in VR. I’ll also be doing a talk about both projects in the “New Realities in Storytelling” conference, Saturday September 29th from 3:30-4:15 in the Reliance Theatre at Emily Carr University. Looks like there’ll be lots of other interesting VR-related talks happening all weekend! Here’s the full conference program. The VR exhibition will be running from Sunday to Tuesday in the “Hangar” building at the Centre for Digital Media. Tickets are available here.
Age of Sail premiering at the Venice Film Festival!
John Kahrs VR Short ‘Age of Sail’ Premiering at Venice Film Fest
But who’s that guy with the beard, and why does he keep blocking the screen?
Back to Annecy (and the Moon)
I’m off to Annecy for another week packed solid with VR demos, film screenings and talks with the Google Spotlight Stories crew! I’ll be on a panel called “VR: the New Animation Playground” on Wednesday at 11am. We’ll be showing four projects at the Bonlieu Salle de Création: “Isle of Dogs: Behind the Scenes in VR” (Wes Anderson, with Felix & Paul Studios), “Piggy” (Jan Pinkava and Mark Oftedal), “Back to the Moon” (FX Goby and Hélène Leroux, with Nexus and the Google Doodles team) and also a sneak peek of the story I’m working on right now, “Age of Sail” (directed by John Kahrs, in collaboration with Chromosphere). The creators will also be doing a panel Wednesday at 6pm: “Animation Everywhere!”
If you’re on that side of the planet, come hang out! (But bring an umbrella, I hear it’s gonna be raining all week!)
Holy Fificrd! Premo won an Academy Award!
One of the highlights of my time at DreamWorks was getting to help an amazing team of animators design their next-generation animation software, Premo. The software we’d been using up to that point, Emo, was originally written at PDI in the 1980’s. While a lot of talented engineers had improved it over the years, there was only so much they could build on top of a foundation so old that it predated the GPU! We often dreamed about what the ideal animation tool would be like, if we could somehow start again from scratch.
Incredibly, in 2008, we got the opportunity to do exactly that, and the idea for Premo was born. Rex Grignon led the design effort, and brought on Jason Schleifer, Fred Nilsson, Jason Reisig, Simon Otto, Dave Torres and myself to flesh out the zillions of tiny details that matter so much. We worked closely with engineers Bruce Wilson, Seath Ahrens, Morgwn Mccarty, Brendan Duncan and many others (see this article for the full list!) as they brought their own expertise to bear on all those tiny details, and turned our fluffy wishful ideas into real working code. After years of development, the animators on How to Train Your Dragon 2 got to take Premo for its inaugural flight, and were spoiled forever by the best software any of us had ever seen. We knew we had something very special on our hands, but I wondered: would anyone outside the company ever know about it?
Now, a decade later, the Academy of Motion Picture Arts and Sciences has honored Premo with a Sci-Tech Award!
Here’s a video of the awards ceremony, with Sir Patrick Stewart introducing some of the team:
And here’s a terrific blog post from Nimble Collective (the company that Rex, Jason and Bruce went on to co-found after DreamWorks) about FIFICRD, our shamelessly awkward acronym for our fiercely held beliefs about how great software can and should be:
FIFICRD – The spark behind DreamWorks’ Academy Award winning PREMO
I’m beyond proud to see this enormous group effort get the recognition it deserves. Go Premo! FIFICRD FOREVER!